Synthetic Environment Engineer
Synthetic Environment Engineer required to pro-actively help develop ever-evolving concept level ideas.
An understanding of constructive and virtual simulation applications and their use for concept development, decision support, experimentation and visualisation will be a distinct advantage although training will be provided if necessary.
Typical activities will include:
Effective communications with a wide range of internal and external stakeholders.
Ensuring that requirements are mutually understood between stakeholders and developers. Planning and managing Visualisation and Experimental Capabilities.
Supporting analysis of UK technology capability to conceptualise solutions in which benefit is achieved from federating extant UK technological capabilities.
Determining the specification and design of the systems, including architectures, computing infrastructure and networks, software tools and facilities - giving due consideration to the potential for long-term adaptability.
Assessing capability gaps and creating and implementing plans for their closure.
Contributing to the visualisation strategy across the target market opportunity areas.
Managing key dependencies, interfaces and ways of working across the team drawn from Industry and Academic and other Research Organisations.
You will be continuously updating the system architecture and technical capability to meet the needs and expectation of users/stakeholders.
Achievement will be made possible by leveraging existing investments in facilities and technologies, whilst investing in development to provide for specific capability, modelling, simulation, experimentation and demonstration needs.
Any experience in 3d modelling and real-time simulation would be advantages.
The successful candidate will have the below skills/experience:
Knowledge of using Software/Systems as below or similar applications would be advantageous:
MAK VRForces (or JSAF, OneSAF, STAGE etc).
MAK VRVantage (or any image generator system).
MAK data logger (replay DIS simualtions).
AGI STK (high fidelity communications modelling and sensor mission planning).
Adobe Premiere (non-linear video editing).
Adobe Photoshop (image creation and photo-manipulation).
GIMP (freeware version of Photoshop).
LUA/C++ (for scripting and minimal code development if necessary).
3D modelling packages, e.g. Blender, Creator, 3DSMax, Lightwave, Softimage Terrain generation software, e.g. TerraVista, Terrasim.
General lab software e.g. Wireshark, Notepad, PowerPoint Ability to troubleshoot and resolve issues with computer software and hardware.
An appreciation of MODAF/NAF/DoDAF/MooD/DOORS etc - systems/operational architecture frameworks and requirements management tools.
Appreciation of visualisation trials, integrated analysis and experimentation campaign plans and customer demonstrations with knowledge of Synthetic Environments - being able to apply methods and technologies from one domain to another.
Understand the difference between prototype and production quality - ensuring that process and engineering application is appropriate to the needs of the specific activity, being able to validate outputs when necessary.
Candidates must be willing to undergo the security vetting procedure.
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