Graphics Platform Software Engineer
Graphics Platform Software Engineer:
World class Aerospace Organisation based in Cheltenham, Gloucestershire is currently looking to recruit a Graphics Platform Software Engineer on a subcontract basis.
The contract is initially for 12 months. Contract hourly rate; £45 - £55 per hour.
Graphics Platform Software Engineer Job Description:
The candidate will be working within an existing team which has a core of software staff with graphics backgrounds (in an aviation context). GE are looking to supplement this graphics experience and welcome applicants with experience from other industries (automotive, gaming) with the flexibility to apply their skills in a safety-related environment. The work will be primarily hands-on development, progressing a development graphics platform. This is a development phase so the priority is to deliver lab-demonstrable features and capability (rather than achieving flightworthy code). Part of the team is located in Europe so there is an element of working with virtual teams.
The candidate will be comfortable working in a 3D graphical environment with working knowledge of vertex shaders and vector graphics. A background in gaming engines would be advantageous. Familiarity with Rational Rhapsody would be beneficial (this is the team’s development tool of choice). Aviation experience is not essential but areas of knowledge that would reduce familiarisation time include ARINC 661 Cockpit Display systems, ARINC 653 Operating Systems (e.g. VxWorks653) and Safety Critical profiles of the OpenGL standard.
Essential Skills and competencies:
3D graphical rendering
Aerospace experience is desirable